The Crew is an upcoming MMO RPG action driving game for PC, PS4 & Xbox One, set in a playable space representing the entirety of the USA. Co-developed by Ivory Tower and Ubisoft Reflections, The game's premise is to offer up the most complete open world driving experience, heavily focusing on online cooperative play with friends, with the ability to form factions and tackle missions & PVP or PVE events.
Since joining back in February 2013, I have been a Level Designer at Ubisoft in charge of the open world activities known as Skills. Skills are mini challenges located all around the environment, acting as competitive bursts of gameplay. Skills are unique as they actively take advantage of the surroundings as playable spaces. Be it, Hill Climb challenges to reach the summit, fast & furious Speed Skills on asphalt roads, or Scramble Skills that act as wild, off-road paths, weaving in and around the locations, testing the player's ability at every turn.
There are hundreds of these Skills dotted all over the game, each feeling unique due to the various locations available, terrain to tackle & Skill types designed to specifically challenge the different car dress types available.